


Kickstarter badge button visibility has been fixed for backers Captains being less vulnerable to cannonfire now applies to ship wheel use only The right cabin starboard cannon of the hoy has been realigned to be properly parrallel like the rest of the cannons Clicking on a player's name will now show a profile with their own stats and highlighted medal You will now be able to highlight a medal to show off in win screen and player profile by clicking on it in stats ADDED completely new weapon shooting sound effects and should be a bit more distinct as to what weapon is being used Win screen length has been extended to a minute to give more of a break and discussion about the match Avatars are now shown in win screen but can be filtered off to never show that specific persons if offensive (In addition to complete censoring in game settings) Fixed bug where XP gained after prestiging would not show until level 4. They will take up a maximum of 5 top slots, and can be various communities. These servers will come and go, as we along with our moderation team will always keep an eye out for those that deserve it. Over the past couple weeks we've been playing on servers undercover with freshly created Steam accounts to get an idea for how the most populated servers were representing our game and treating new players. For a long time we would play on servers as developers but admins/mods continued to recognize us and be on their best behavior. Instead we've opted to recognize those servers that foster positive, well managed communities and endorse them. We felt that this would hurt all custom communities as a whole, which we did not want to do. Recently we've been noticing reports of many toxic servers in negative reviews and in our discord, so we contemplated introducing official servers again and putting customs in a separate tab. When custom servers rose in popularity we phased out our official servers because it was unrealistic for us to keep them moderated, the community is usually best at doing this themselves.
Blackwake prestige Patch#
Our main change for this patch is our brand new win screen which is still in it's early stages that will display your player avatar and a chosen (not yet implemented) medal to display, if you should feel the need to flex. Grunts added for melee swings (better impact sounds on the way for the victim of a nice slice, too!) Kickstarter badge is now available as an overwrite for those of you who backed stowaway and above.

Opposite factions tickets have been hidden, an experimental change as we've noticed it has positive effects in other games. Annley, cutlass, and various other weapons should now properly contribute to medals. We are actively looking to solve this to be included in the next update.ĮDIT: Also it looks like kills on the top bar stats aren't being tracked due to a bug.Īhoy! We've gone ahead and pushed some changes ahead of schedule as we wrap up all the changes that will land us at 2.3. In other news, we are aware that there has been a memory leak to the game due to the party system patch in 2.2. We will allow you to view other player's stats in scoreboard profiles in the next update. Currently these values are subject to change/tweaking as we are in early access of course. These are viewable in the Stats screen and will popup like traditional unlock notifications ingame. Each tier will require a certain number before unlocking the next one. Medals can be earned by doing that specific task from bronze, silver and to gold. Now you'll receive recognition for doing tasks around ships or slaying swabby sailors! We've just pushed a client patch out for our new Medal unlocks.

Blackwake prestige update#
Update 2.22 Part 2 - Stats Screen and Medals
